soft'n fuzzy

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Mole

Nothing to see here... not yet anyway.

Mole is my ASM development library for the NGPC. It provides a framework for all of my new projects, a state handler, sprite handling, scrolling, link-up, programming tools... basically everything needed to ease writing NGPC games in assembly.

Mole is in a constant state of flux as improvements are made and extra requirements arise. Currently, the whole structure is being reorganised, so it would be pointless in releasing it right now. If anyone were to use it for their own projects, the next version released would require lots of changes to their code. It will be released at a future date, but not right now.

Why 'Mole'? Well, my employer's shared game framework and library is called Hamster, so it's a continuation of the 'rodent' theme.

Fuz